First-hand notes from the build pipeline
Break complex Mac build workflows into actionable steps.
This is where we document iOS build automation, continuous integration, remote access, Apple Silicon experiments, and engineering troubleshooting. Every article covers inputs, steps, and outputs without skipping critical edge cases.
Engineering Practice
Build, connection, and deployment notes
Sorted by publication date, with the latest notes first.
Separate Unity export from Xcode compilation, define stable cache and artifact boundaries, and preserve enough evidence to identify whether a failure belongs to Unity, dependencies, or native code.
Measure the app bundle, executable, and frameworks separately, then use dual thresholds and reviewable reports to catch unexplained size growth.
Define file boundaries for Xcode Run Script phases, investigate sandbox denials, and prove that incremental builds rerun only necessary work.
The first set of engineering notes is being organized.
Before the articles go live, you can review the standard configurations, rental pricing, and connection troubleshooting paths.
Series
Ongoing engineering series
Multiple notes covering the same problem area will be archived here in sequence.
No series articles have been published yet.
Start by checking the current service scope in the plans and support documentation.
Prepare to run a real build
Choose a node and rental term, then run your tasks on a dedicated physical Mac.
MiniDebug M4 comes with a fixed configuration of 16GB RAM and a 256GB SSD, available to rent by the day, week, month, or quarter. Actual availability is shown in real time in the console.